U-324.3 | "You Won!" Screen; Level Background Changes
I added the old You Won screen to the end of each mini game, instead of just dumping you back to the game select menu - I'm sure that was confusing.
Speaking of confusing, I've heard some folks say they aren't sure how certain aspects of the game work, so I'm working to try and incorporate more environmental clues. I've added green corners to the start state of Kitty Corner Slider or whatever the hell I named it; I also added visible barriers to the top and bottom of Catch the Corner to try and make it easier to guess that the sides of the map wrap around.
Let me know if any other changes, features, or gameplay ideas you may have! Or, actually, let me know anything at all - good, bad, "Kilroy was here," "I'm hiding in your walls right now. That soft spot you saw the other day wasn't termite damage, it was me - SAVOURING YOUR PANELS," "the volume of the Calm Down Button is too low." Anything.
-Tim
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Rage Game Arcade
A small collection of games to make you upset.
Status | In development |
Author | Old_Man_BOMBIN |
Tags | 2D, addicting, cool, flash, fun, gdscript, Godot, newgrounds, rage, Singleplayer |
More posts
- Help Pages v.1 complete8 days ago
- I'M BACK9 days ago
- Roadmap 4/1/202441 days ago
- All levels are now ported!49 days ago
- Shrek's Great Escape is now ported!50 days ago
- Catch the Corner has been added as the 2nd minigame!51 days ago
- Level 1 has been ported53 days ago
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